Sky Children Of The Light - Game Review
Sky Children Of The Light is as close to a sequel to journey as we may ever get but rather than its forebears dusty orange lands sky frequently takes to the clouds allowing you to explore shared environments throughout the heavens.
The first and probably most
important thing to discuss is the
exceptional multiplayer experience
throughout your journey you'll see
shadowy ghosts traveling the same paths
as you lighting candles ahead of you and
even completing objectives for you as
they move along the same routes each of
these ghosts is another player and for
every one in front they may be 10 behind
you in time you might find them
journeying along with you as well
regardless of where they are on their
voyage they're there for the same reason
as you to explore the world and restore
the stars to the heavens
similar to journeys smaller scale
multiplayer moments.
There's this sense
of camaraderie at play through the whole
thing sometimes beyond that of the co-op
mode of most other games instead of
forced objectives and mandatory teamwork
it all feels like a shared expedition
this sense of a shared journey is
enhanced because sky lacks the most
standard methods of communication you
can't type out paragraphs in a global
chat you can't go bout instructions over
a microphone in fact most interactions
are limited to either sharing a flame by
merging candles all taking the hand of
another if you do share your candle then
the character becomes visible and if you
continue to interact with them you can
then assign them a nickname so you can
pick them out in the crowds later on in
addition to other human players you come
across the ghosts of those who came
before by tracing their steps and
observing their story.
You can learn
gestures which can then be deployed at
will these gestures are exclusively for
communication but they add to the
multiplayer fabric which makes the game
more than just an artistic 3d platformer
of course that the game isn't just
captivating because of the friends you
make along the way each of the levels
from the tiniest cluster of three
islands through to larger sweeping
frozen wastes have their own identities each of the areas are broken up into smaller instances while some of these are large and sweeping
the Ischia ng style1 later on many a small puzzle-based areas it's a strange contrast the big open
levels versus the small closed instances
we started to notice that later levels
felt walled in while early levels felt
wide because they were surrounded by
unreachable oceans or blankets of cloud.
You can finish your first run as a three
or four hour experience and there's an
emotionally satisfying ending in place
to tie a bow on your quest there's also
a secondary ending available for those
who want to invest more time into the
exploration and the multiplayer but even
if you just finish the game once we
reckon it's worth it
sky children of the light is a beautiful
experience which delivers much more than
a standard 3d platformer and builds on
journeys unique multiplayer system go
grab it and bring a little wander onto
your phone.
App Link : Sky Children Of The Light
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